Available theses, research and artistic projects, and student jobs that are offered by our research group are listed below. Please get in touch with the named contact person if you are interested in one of the available topics. Please include a statement of interest, curriculum vitae, and transcripts in your application.
The T/D/E column indicates the balance between Theory, Development, and Evaluation work.
Master Thesis
Subject | Focus | T/D/E | Status | Contact |
---|---|---|---|---|
Optimized Feedback Delay Networks | Technical | 70/20/10 | in progress | Sebastian J. Schlecht |
Artificial Reverberation for 6DoF Augmented Reality | Technical | 40/40/20 | open | Sebastian J. Schlecht |
Interactive Sound Synthesis for Virtual Reality | Technical | 30/40/30 | open | Sebastian J. Schlecht |
Mixed Reality Auditory Perception | Perceptual | 30/40/30 | open | Sebastian J. Schlecht |
Room Acoustic Parameter Identification with Loudspeaker Arrays | Technical | 40/40/20 | open | Sebastian J. Schlecht |
Augmented Reality Mural | Artistic | 40/40/20 | in progress | Sebastian J. Schlecht |
Continuation Methods for Modal Analysis | Technical | 70/20/10 | open | Sebastian J. Schlecht |
Sound in Collaborative Virtual Environments | Technical | 40/40/20 | open | Sebastian J. Schlecht |
Student Jobs
Subject | Focus | T/D/E | Status | Contact |
---|---|---|---|---|
Spatial Audio Plugins for Unity and Wwise | Software | 20/60/20 | completed | Sebastian J. Schlecht |
Photogrammetry of Acoustics Labs | 3D Model | 20/60/20 | in progress | Sebastian J. Schlecht |
Research and Artistic Projects
Subject | Focus | T/D/E | Status | Contact |
---|---|---|---|---|
Building a Mixed-Order Loudspeaker | Technical | 20/50/30 | in progress | Nils Meyer-Kahlen |
Where are you in the room? | Perceptual | 20/50/30 | in progress | Nils Meyer-Kahlen |
Implementation of a MIMO Time-varying Convolution | Technical | 10/80/10 | in progress | Thomas McKenzie |
Encyclopedia of Artificial Reverberators | Technical | 20/50/30 | in progress | Sebastian J. Schlecht |
Hide and seek - VR Audio Multiplayer Game for Oculus Quest | Design | 20/60/20 | open | Sebastian J. Schlecht |
VR Avatars - Audio-Visual Spatial Capturing of an Actor | Design | 20/60/20 | open | Sebastian J. Schlecht |
Spatial Sound for VR Planetarium | Artistic | 20/60/20 | open | Sebastian J. Schlecht |
In-out/out-in: Sound Piece for Mixed-Order Loudspeaker | Artistic | 30/50/20 | open | Sebastian J. Schlecht |
Altered Space: Sound Piece for Virtual Acoustics | Artistic | 30/50/20 | open | Sebastian J. Schlecht |
Sound of Self in Virtual Reality | Artistic | 30/50/20 | open | Sebastian J. Schlecht |
Headphones for Mixed Reality | Technical | 20/40/40 | open | Nils Meyer-Kahlen |
Time-Varying Feedback Systems | Technical | 20/60/20 | open | Sebastian J. Schlecht |
Implementation of Scattering Delay Networks | Technical | 20/50/30 | completed | Sebastian J. Schlecht |
Near-Field Binaural Rendering | Technical | 20/50/30 | completed | Sebastian J. Schlecht |
Initiative project proposal in the area of spatial audio and virtual reality can be sent to Prof. Sebastian J. Schlecht