Sebastian J. Schlecht
Sebastian J. Schlecht
Home
Posts
Projects
Publications
Teaching
Students
Music
CV
Light
Dark
Automatic
1
One-to-Many Conversion for Percussive Samples
A filtering algorithm for generating subtle random variations in sampled sounds is proposed. Using only one recording for impact sound …
Jon Fagerström
,
Sebastian J. Schlecht
,
Vesa Välimäki
Cite
DOI
URL
Website
Parametric Late Reverberation from Broadband Directional Estimates
Several parametric spatial room impulse response rendering methods use broadband directional estimates, whereby based on …
Nils Meyer-Kahlen
,
Sebastian J. Schlecht
,
Tapio Lokki
Cite
DOI
URL
Room Acoustic Parameters Measurements In Variable Acoustic Laboratory Arni
The possibility to alter a room’s acoustic conditions is useful for spaces requiring specific acoustics depending on diverse functions …
Karolina Prawda
,
Sebastian J. Schlecht
,
Vesa Välimäki
PDF
Cite
Space Walk - visiting the solar system through an immersive sonic journey in VR
Space Walk is a navigable virtual planetarium designed for the Oculus Quest VR headset. It provides an educational yet accurate …
Andrea Mancianti
,
Sebastian J. Schlecht
,
Vesa Välimäki
,
Riku Järvinen
,
Esa Kallio
Cite
DOI
URL
Website
App
Spatial Filter Bank in the Spherical Harmonic Domain: Reconstruction and Application
Filter banks are an integral part of modern signal processing. They may also be applied to spatial filtering and the employed spatial …
Christoph Hold
,
Sebastian J. Schlecht
,
Archontis Politis
,
Ville Pulkki
Cite
DOI
URL
Code
The Role of Modal Excitation in Colorless Reverberation
A method to generate and evaluate colorless artificial reverberation with feedback delay networks (FDNs) is proposed. The coloration of …
Janis Heldmann
,
Sebastian J. Schlecht
Cite
DOI
URL
Code
Website
A String In A Room: Mixed-Dimensional Transfer Function Models For Sound Synthesis
Physical accuracy of virtual acoustics receives increasing attention due to renewed interest in virtual and augmented reality …
Maximilian Schäfer
,
Rudolf Rabenstein
,
Sebastian J. Schlecht
PDF
Cite
Code
Website
Evaluation of Reverberation Time Models with Variable Acoustics
Reverberation time of a room is the most prominent parameter considered when designing the acoustics of physical spaces. Techniques for …
Karolina Prawda
,
Sebastian J. Schlecht
,
Vesa Välimäki
PDF
Cite
Website
Fade-In Control For Feedback Delay Networks
In virtual acoustics, it is common to simulate the early part of a Room Impulse Response using approaches from geometrical acoustics …
Nils Meyer-Kahlen
,
Sebastian J. Schlecht
,
Tapio Lokki
PDF
Cite
Code
Website
FDNTB: The Feedback Delay Network Toolbox
Feedback delay networks (FDNs) are recursive filters, which are widely used for artificial reverberation and decorrelation. While there …
Sebastian J. Schlecht
PDF
Cite
Code
Website
«
»
Cite
×