Light Train is a small scale experiment to learn and explore various features for Unity3D, XR Interaction Toolkit, and Oculus Quest. The scene is illuminated by a little train equipped with a spotlight. The objects in the set were created with Tiltbrush and imported via Poly Tookit for Unity. The music was composed with some foley recordings and a few piano and synth tracks in Ableton Live.
Figure 1: Screencast from Oculus Quest. My apologies, the lighting is way darker than in the Quest, and the sound spatialization got lost.