L1 - Hello World
Introduction to Unity
Please, also see the manual on Unity’s Interface.
Coordinate System, Transforms, and Scales
Unity 3D uses a left-handed, y-up world coordinate system. If you’re familiar with other 3D software, it is helpful how the coordinate systems differ.
Please, also see the manual on Transforms.
Please, also see the manual on Prefabs.
Please, also see the manual on Materials.
Please, also see the manual on Configuring your Unity Project for XR.
Setup Oculus Link (optional)
This is optional as it needs high tech-specs and a windows machine.
Virtual Hello World
Now, we are ready to create our first hello world VR scene.
And here is the final build (which you can also download here.)