Sebastian J. Schlecht
Sebastian J. Schlecht
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Coding Virtual Worlds
    Introduction
    • Getting Started
    Week 1
    • L1 - Hello World
    • L1 - Scripting
    • L1 - Debugging
    • A1 - Beat Saber
    Week 2
    • L2 - Interactivity
    • L2 - Physics Interaction
    • L2 - Canvas
    • L2 - Clean Code
    • A2 - Bowling in VR
    Week 3
    • L3 - Locomotion
    • L3 - Locomotion Provider
    • L3 - Player Control
    • L3 - Custom Locomotion
    • A3 - Ways of travelling
    Week 4
    • L4 - World Prototyping
    • L4 - 3D User Interfaces
    • L4 - Game Logic
    • A4 - Escape Room
    Week 5
    • L5 - Avatars and Hand Animation
    • L5 - Multiplayer
    • A5 - Multiplayer Escape Room
    Additional Material
    • Sculpting
    • Communities
    • Publishing
    • Unity Tips
    • Visual Effects
    • Environments
    • Additional Learning Material
  • Contents
  • Professional Communities
  • Scientific Conferences

Communities

Professional Communities

  • FIVR

  • Women in Immersive Technologies

  • Helsinki XR Center

Scientific Conferences

  • IEEE VR
  • SIGGRAPH
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Publishing

Last updated on Sep 12, 2021

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