Sebastian J. Schlecht
Sebastian J. Schlecht
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Sebastian J. Schlecht
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Bounded Magnitude DFT (accepted)
Multichannel Interleaved Velvet Noise
Physical Modeling Using Recurrent Neural Networks with Fast Convolutional Layers
Dark Velvet Noise
A Variational Y-Autoencoder for Disentangling Gesture and Material of Interaction Sounds
Analysis of multi-exponential and anisotropic sound energy decay
Audio Peak Reduction Using A Synced Allpass Filter
Audio Peak Reduction Using Ultra-Short Chirps
Blind Directional Room Impulse Response Parameterization from Relative Transfer Functions
Calibrating the Sabine and Eyring formulas
Clearly audible room acoustical differences may not reveal where you are in a room
Colours of velvet noise
Common-slope modeling of late reverberation in coupled rooms
Neural network for multi-exponential sound energy decay analysis
Perceptually informed interpolation and rendering of spatial room impulse responses for room transitions
Predicting Perceptual Transparency of Head-Worn Devices
Resynthesis of Spatial Room Impulse Response Tails With Anisotropic Multi-Slope Decays
The auditory perceived aperture position of the transition between rooms
Transfer-Plausibility of Binaural Rendering with Different Real-World References
A dataset of higher-order Ambisonic room impulse responses and 3D models measured in a room with varying furniture
Allpass Feedback Delay Networks
Assessing Room Acoustic Memory using a Yes/No and a 2-AFC Paradigm
Assessing Room Acoustic Self-Localization using a Virtual Blindfold
Auralisation of the Transition between Coupled Rooms
Autonomous Robot Twin System for Room Acoustic Measurements
Machine Learning Based Auralization of Rigid Sphere Scattering
One-to-Many Conversion for Percussive Samples
Parametric Late Reverberation from Broadband Directional Estimates
Perceptual roughness of spatially assigned sparse noise for rendering reverberation
Room Acoustic Parameters Measurements In Variable Acoustic Laboratory Arni
Spatial Filter Bank in the Spherical Harmonic Domain: Reconstruction and Application
Fade-In Control For Feedback Delay Networks
Apparatus and Method for Reproducing a Spatially Extended Sound Source or Apparatus and Method for Generating a Bitstream from a Spatially Extended Sound Source
Evaluation of Reverberation Time Models with Variable Acoustics
FDNTB: The Feedback Delay Network Toolbox
Velvet-noise Feedback Delay Network
Enhanced Immersion for Binaural Audio Reproduction of Ambisonics in Six-Degrees-of-Freedom: The Effect of Added Distance Information
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